
import processing.core.PImage;

/*
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/**
 *
 * @author Panda 3
 */
public class SiegeTank extends Soldier{
    
    private int armor;
    private int life;
    private int range;
    private int speed;
    private int cost;
    private int creationTime;
    private int dps;
    private int level;
    private boolean fly;
    private boolean antiaircraft;

    public SiegeTank(PImage image, Jeu program) {
        super(image, program);
    }

    public int getArmor() {
        return armor;
    }

    public void setArmor(int armor) {
        this.armor = armor;
    }

    public int getLife() {
        return life;
    }

    public void setLife(int life) {
        this.life = life;
    }

    public int getRange() {
        return range;
    }

    public void setRange(int range) {
        this.range = range;
    }

    public int getSpeed() {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

    public int getCost() {
        return cost;
    }

    public void setCost(int cost) {
        this.cost = cost;
    }

    public int getCreationTime() {
        return creationTime;
    }

    public void setCreationTime(int creationTime) {
        this.creationTime = creationTime;
    }

    public int getDps() {
        return dps;
    }

    public void setDps(int dps) {
        this.dps = dps;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public boolean isFly() {
        return fly;
    }

    public void setFly(boolean fly) {
        this.fly = fly;
    }

    public boolean isAntiaircraft() {
        return antiaircraft;
    }

    public void setAntiaircraft(boolean antiaircraft) {
        this.antiaircraft = antiaircraft;
    }
    
    
    
    
}
